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Module C of the Toolkit has two primary objectives: First, to understand AI and big data within the context of a long history of interactions between technological affordances and cultural norms, values, and practices. This recognises that knowledge technologies—such as written language, the printing press, television, radio, etc.—have shaped culture and knowledge production. The relationship between technology and culture is fundamentally mutual and reciprocal. Second, building upon the first objective, Module C focuses on the particular definition of AI and big data as advanced knowledge technologies (AKTs). We analyse the past in this module to better understand the present and—potentially—to anticipate what may lie ahead.
The policy brief published by KT4D suggests that examining culture allows for a deeper understanding of societal responses to AI development.
2.1 Equality
Equality is by-and-large considered both a positive aspect of democracy, and a necessary feature for democracy.
Since our liberal democracies generally employ forms of representativeness to their institutions, the impact of AI on free and fair elections is also one of the key ways in which technology affects our polities.
This section presents the KT4D serious game, an interactive tool to engage players with ethical dilemmas surrounding advanced knowledge technologies.
This document adopts a psychological and cognitive perspective on misinformation and disinformation, focusing on the interaction between cognitive biases, emotional motivations, social communication goals, and contemporary information environments
There are both instrumental and intrinsic reasons to value democracy. In short, democracy is valuable instrumentally because
When we think of freedom or ‘liberty’ we typically think of it in certain ways: e.g., freedom to act as we please, freedom from harm or interference, freedom of thought, or freedom to be a member of a community (Susskind, 2018: 165).