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This interactive explainer introduces the concept of AI-generated deepfake images and provides clues to help the user understand how and why they are created.
The experimental component of Module A aims to further characterise internet users' behaviours when faced with online choices potentially undermining their autonomy: how people evaluate AI-generated information and/or content selected through AI-based algorithms, and how people are influenced by
Gamified tool designed to address the social and cultural implications of AI development.
This section examines how people develop trust – or distrust – in knowledge technologies. This section considers three main aspects.
This section presents the KT4D serious game, an interactive tool to engage players with ethical dilemmas surrounding advanced knowledge technologies.